![]() This is the ideal solution for widescreen and multi monitors setups, as it grants a wider picture. You can download the GRAW 2 Widescreen Fix (created by HaYDeN ) so it'll run fine on multi monitors (steam version was used and tested, cant guarantee that retail will properly work, but HaYDeN offered to update the app upon a request to make it compatible with retail too ), from here.Ĭutscenes and all gameplay (including scoped view) will be HOR , expanding the horizontal component of the FOV while keeping the vertical component roughly the same. ghost recon advanced warfighter 2\Settings, using the notepad) and voila - a refreshed ghost recon for all fans of the series, in both SP and MP. Then you may also run some cool mods, like Brettzies Weapon Pack Graw2, edit the HUD to get rid of some unnecessary stuff (edit as you wish hud_visibilty.xml file at. Playing a FPS on multi monitors is obviously much more immersive than on a single screen, no matters its size.Īdd antialiasing, as said before, to the mix, that already features PhysX, and you have the ultimate Ghost Recon graphics experience. GRAW 1 supports surround resolutions out of the box, due to an "auto" option for the "aspect ratio", in the game menu, that was unfortunately "forgotten" in GRAW 2. ![]() Partial depth buffer access.ĭepth buffer is empty in some areas of the game.This is some kind of "Pushing the oldie to the limit" part 2, as a sequel to the topic i started some time ago at, concerning Ghost Recon.ītw who would say that antialiasing in GRAW 2 could be done (Nvidia users only).Īnd what else would contribute to a better gfx experience running this title ? The answer is quite obvious for us, surround gamers - proper multi monitor support, what means a way to fix the aspect ratio when running GRAW 2 on super wide resolutions. Screen is black while game loads and during FMV, works normally ingame, no depth buffer access. Need to fix the game executable with this tool (drag'n'drop "CoD2SP_s.exe" on it): stack-size-fix.exeĭepth buffer access works with in-game MSAA.Ĭastlevania: Lords of Shadow: Mirror of Fate HD Select "Direct3D 10 " during installation.Ĭall of Cthulhu: Dark Corners of the Earthĭepth buffer access works with driver MSAA. Game must run in window mode, see "HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\ballance\Settings".Ĭreate a "Direct3D 9.log" in the game folder manually before starting!Ĭhoose Direct3D 9 during setup even though game uses Direct3D 11 for best compatibility. Game uses a reversed logarithmic depth buffer. Works fine in third person mode.ĭepth buffer is missing some scene elements.ĭisable minimap in HUD options for depth buffer. Use an external injector for injecting ReShade into the process.ĭepth buffer flickering in FPS mode. ReShade is often not compatible with other overlays or similar software, including the Origin overlay, Razer Cortex, Razer Synapse and driver anti-aliasing! Gameġ8 Wheels of Steel - Across America ĭepth buffer only shows rearview mirrors.Īce Combat: Assault Horizon (Enhanced Edition) ReShade is known to be compatible with Steam overlay, MSI Afterburner, RivaTuner Statistics Server, RadeonPro, NVIDIA GeForce Experience and Fraps (chaining multiple of those however may not work). You can still play the singleplayer part of these games with depth buffer effects on though as these do not use use the network. Make sure MSAA/SSAA is disabled if you want to make use of these effects, since depth buffer access does not work with them being enabled.Īlso note that to prevent cheating Reshade will disable the depth buffer in multiplayer games when there is network traffic to and from the game. ![]() This allows for more complex effects like depth of field, which need that information to work properly. The depth buffer provides information about the third dimension of a 3D scene, in contrast to only the normal color buffer other injectors provide, which is restricted to two dimensional data. Games that aren't listed below are still very likely to work with ReShade but are not reported to do so by community members yet. It's recommended to check out the PCGamingWiki instead: This list is no longer actively being updated.
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